What is this all about? It had been introduced by David in week 4 study desk. Backwards Design is a method of designing curriculum by setting goals before choosing instructional methods and forms of assessment (Backward, 2013). Looking through Chai Hung’s blog, I had understand that this model are divided into three stages which are:-
1. Identify the results desired
- What should students know, understand, and be able to do? What is worthy of understanding? What enduring understandings are desired?”
2. Determine acceptable levels of evidence that support that the desired results have occurred
- How will we know if students have achieved the desired results and met the standards? What will we accept as evidence of student understanding and proficiency?
3. Design activities that will make desired results happen
- definition of knowledge (know-that), skills and procedures (know-how) students ought to master
- definition of materials
- definition of learning /teaching activities (scenarios).
I feel that Backward Design is more effective compared to “Traditional” design. According to Wiggin and McTighe (1998), it stated that Backwards design involve educator to starts with goals, creates or plans out assessments and finally makes lesson plans. Therefore, educator has the goal in their mind and educator will easily deliver the lesson according to the child’s knowledge and skills. In future, I think I will have change my way of my lesson planning and plan lesson according to what children’s prior knowledge is.
Backwards Design (2013). Wikipedia, the free encyclopedia. Retrieved August 15, 2013 from http://en.wikipedia.org/wiki/Backward_design
Wiggins, G. & McTighe, J. (1998). What is backward design? Retrieved August 15, 2013 from http://www.ubdexchange.org/resources/backwards.html